I have an ArcScene document which was created using an FME translation of an AutoCad 3D drawing. The arrangement of the geometries is awful - there are triangles which touch and are in the same plane but have been placed in different geometries.
I am using Ctype(pFeature.ShapeCopy, IGeometryCollection) to break up the multipatch.
I would like to be able to break the multipatch into it's individual triangles and reassemble them in some kind of logical order. If I break it into it's geometries then most of them contain more than one triangle.
Can anyone tell me how I can break the geometries into their individual triangles?
Thanks,
NavJohn
I am using Ctype(pFeature.ShapeCopy, IGeometryCollection) to break up the multipatch.
I would like to be able to break the multipatch into it's individual triangles and reassemble them in some kind of logical order. If I break it into it's geometries then most of them contain more than one triangle.
Can anyone tell me how I can break the geometries into their individual triangles?
Thanks,
NavJohn